MA DArts and me @ ADAF 2025 & AVARTS 2025
Written on April 30th, 2025 by Dialekti Valsamou-Stanislawski
In April 2025, I participated together with the other people of my MA in Digital Arts from ASFA in the 2025 edition of the Athens Digital Arts Festival (entry), as well as the 2025 edition of the Audio Visual Arts Festival in Kerkyra.
My participation consisted of three audiovisual creative coding pieces, as well as the “online installation” for our team’s work, that you can check out here. I worked for this with Alexandre who helped me make things much more functional, and I drew from my previous experiences in trying to graciously showcase artworks online (like this and that), but update it using my current aesthetics, and those of the festival and my colleagues.
My three pieces
You can find a short video and description below, but in order to really try them out and experience them, along with the work of the other members of the participating team, please head out to the dedicated website.
1.
Messy, but Make it Pleasing is a non-interactive generative animation that visualizes music through rhythm and frequency dynamics.
The screen is divided into tiles, each assigned to a different sound frequency band. Gradually, intricate and colorful patterns emerge, with tiles flashing in sync with their assigned frequency. The result is an organic, ever-changing visual rhythm, where structured chaos meets aesthetic harmony.
2.
The Empathy Automaton is an interactive piece that responds to the viewer’s emotions using only their video feed as input. The automaton “feels” and reflects emotional states through sound, color, text, and emoji-like expressions.
The screen becomes a distorted mirror, stacking digital sensations until it reaches a point of oversaturation. With humor and exaggeration, the piece playfully critiques the reversed dynamic: how much emotion a human viewer absorbs from digital stimuli.
3.
Some Assembly Required is an interactive piece that can also function as an animation. Small visual objects float across the screen in a calm, rhythmic motion, creating a meditative experience. The viewer can choose to simply watch or engage by moving, resizing, recoloring, rotating, and multiplying these elements, forming new shapes and combinations. A playful and open-ended puzzle, it offers no predefined solution—only the user’s perception and interaction shape the outcome.